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Microsoft MTA: Gaming Development Fundamentals Sample Questions:
1. Which matrix controls the transition from world coordinates into camera space?
A) Projection
B) Identity
C) View
D) World
2. Which two types of values can be captured by sensors used in motion capture? (Choose two.)
A) Force
B) Pressure
C) Orientation
D) Position
E) Length
3. Which technique is responsible for handling animations, detecting input, and rendering scenes?
A) A main loop.
B) A linear structure.
C) A graphic shader.
D) A linked list.
4. An XNA 4.0 program calls both Update() and Draw() methods at regular intervals.
What is the default frame rate at which the Update() method is called when the target platform is Windows PC?
A) 30 frames per second
B) 40 frames per second
C) 60 frames per second
D) Unlimited
5. Which XNA class contains skeletal animation data when a model file is loaded into memory?
A) Animations
B) Parent
C) Children
D) BoneContent
Solutions:
| Question # 1 Answer: C | Question # 2 Answer: C,D | Question # 3 Answer: A | Question # 4 Answer: C | Question # 5 Answer: D |








